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Awesome 3D Building: The Evansville Central Library

Fri, 02/10/2012 - 07:16

As Google Earth continues to get more realistic with improvements such as new imagery, new ocean bathymetry and 3D trees, 3D buildings remain a huge part of what makes Google Earth feel so real.

While it might not be exciting, the buildings around your town are what help bring it to life. The new 3D model for the Evansville Central Library (created by della) is a perfect example of that. It's a well constructed model with excellent textured images on every surface of the building.

Della even took the time to carve out the covered entrance area, which looks great!

The model hasn't yet landed in the base 3D buildings layer in Google Earth, though I expect it will soon. In the meantime you can download the model from its page in the 3D Warehouse.

We love to share high-quality 3D buildings, so if you've built a great model that you'd like for us to show off, just contact us and let us know!

(via SketchUp Island)


Categories: Ideas

Stay connected with Google Earth Blog

Thu, 02/09/2012 - 08:49

We've just crossed the 10,000 "like" milestone on our Facebook page, so thanks to all of you that follow us there!

Of course, we try to make it easy to stay informed no matter how you prefer to connect.

If you're a Twitter fan, you can follow us @gearthblog. You can also follow Mickey (@mickmel), Frank (@franktaylor) or follow Frank's sailing adventures (@GoTahina). I've also created a list of other geo-related people to follow on Twitter that you might want to check out.

If Google+ is your thing, come connect with Google Earth Blog over there. You can also connect with Mickey, Frank, Tahina Expedition, the Official Google Earth page or check out this shared circle of other geo folks.

Of course, we also push out a daily email of new posts or you can grab our RSS feed.

However you prefer to stay in touch, we try to offer a solution for you. If you'd like to see our content available in other formats, just let us know!


Categories: Ideas

The Costa Concordia 3D tour is now stunningly realistic

Wed, 02/08/2012 - 08:53

A few weeks ago we showed you Peter Olsen's 3D tour of the Costa Concordia. It was a very impressive file, showing a 3D model of the ship as it progressed through its fateful voyage.

Peter has been hard at work since then, and we simply had to show you the file with his latest updates. He has rebuilt the ship model from scratch, added much more data to the timeline, built 3D lifeboats (which slowly descend into the water), and even a 3D helicopter to show how the rescue operation unfolded!

As you may recall from Peter's work on Stone Mountain and the MLK Memorial, his attention to detail is incredibly high. If you're curious where he got some of the data used in this animation, here is a list:

• The general conversation between ship and harbour master and times is from here.
• The specific conversation between the captain and coastguard is here. (his version is slightly abridged)
• Some of the timeline is from here.
•The AIS track data is from here.
• The list of dead and missing came from here, which is now a dead link, as well as here.
•The chaotic way the lifeboats departed is from here.
• The helicopter is an exact replica of the real one used in the rescue - call sign VF-57. It is an Agusta Bell ab412SP Air Ambulance, based on the Bell 412. It was manufactured under license by Agusta for the Italian Rescue Service. The photo at the end just before the list of names shows the actual helicopter hovering over the ship. The general line of Bell helicopters of the family, including the Agusta's is here.
• The Bell 412, with size specifications, is here.
• The shape of the helicopter is here.
• The actual VF-57 helicopter is here.
• A video of an identical model (call sign VF-67) is here.

To see it for yourself, you can download the file from the 3D warehouse or watch the video below:


Categories: Ideas

The tales of the Arctic Tern and the Sea Grapes

Tue, 02/07/2012 - 07:44

Last fall we showed you a great file from the people at Encyclopedia of Life that tracked Bluefin Tuna across the Atlantic. They're back with a few new files that show how a type of sea algae (known as "sea grapes") and Arctic Terns travel across the world as part of their annual migrations.

Ari Daniel Shapiro has worked with others, including Marie Studer and Eduardo Garcia Milagros, to put together some remarkable new tours. Ari's background is in radio, so the audio narrative on the tours is excellent. Combine that with the images, video and Google Earth content and you've got a very engrossing and educational result.

The tours are available below, both in KMZ format and also as embedded YouTube videos for you to enjoy:

Sea Grapes Tour | KMZ

Arctic Tern Tour | KMZ

For more, you can view all of their tours on the Encyclopedia of Life site.


Categories: Ideas

All Streets: Highlighting terrain by only showing the roads

Mon, 02/06/2012 - 08:39

What if someone were to create a map that showed every street in the country and nothing else? Fathom Information Design did just that, and the results are amazing!

It feels kind of like the city lights of Earth that we recently wrote about, as you can clearly see cities form without any kind of borders or other overlays in there.

What's even more remarkable about the "All Streets" map is how clearly the mountain ranges are defined. Simply by drawing in the roads, you can see them without any difficulty. A great example is the Appalachian Mountains, seen here:

You can view and/or purchase the map over on the Fathom website.

(via +Adrienne St. Aubin)


Categories: Ideas

Improved imagery of the Google Earth seafloor

Fri, 02/03/2012 - 06:46

To celebrate the three year anniversary of the release of the 3D Ocean in Google Earth, they've just released a major update to their bathymetry (underwater terrain) and it looks great!

Similar to their recent update "Pretty Earth" update, this one does quite a lot to help clean up stray artifacts and images visible in the ocean. A great example of that is Guam, seen here alongside the Marianas Trench, the deepest trench in the world:

Another noteworthy change is that "Atlantis" is now gone. A few years ago some people thought they had found the lost city of Atlantis, but it turned out to simply be sonar tracks from a ship. While that was a reasonable and accurate explanation, the sonar tracks were still pretty ugly on the surface of the ocean. They're now cleaned up as part of this update and the area looks as clear as it should:

To see more of what's changed, Google has created this short video to give you a tour:

Combined with the new patchless imagery, the earth is suddenly looking remarkably better all the way around. For more, check out this entry in the Google Lat Long Blog.


Categories: Ideas

The city lights of Earth

Thu, 02/02/2012 - 08:08

First released in 2007, the "Earth at Night" layer remains a very unique way to view the earth. Captured on the "dark side" of the planet, depending on the time of day, the images are a striking visual of the more urbanized areas of the planet.

However, the images were not easy to capture. For years, astronauts would try to capture the bright lights and only have blurry photographs to show for it, as the earth travels beneath them at 4.4 miles/second.

In 2003, Don Pettit developed an innovative system for capturing these images and he went on to capture over 2,500 photos, with thousands more captured in subsequent missions. You can read more about Don and his technique in this article at Air & Space Magazine.

To see the lights for yourself, simply click on the [Layers] in Google Earth, open [NASA], then [Earth City Lights] and click the button in there.. For the best results, disable your other layers and places to get a nice clean view of the earth. You should likely disable the atmosphere as well (under [View] --> [Atmosphere]), but I kind of like the glow it gives. It's a neat effect.

A big thanks to Don for pioneering this amazing technique, and hopefully as time goes on this imagery will become even higher-quality and more striking.


Categories: Ideas

Monster Milktruck is a great way to play in Google Earth

Wed, 02/01/2012 - 07:45

We first showed you the Monster Milktruck API demo nearly four years ago, but thanks to a reminder from the Google Earth page on Google+, I went back and played it a bit more. What a fun little game!

If you're not familiar with it, it's difficult to call it a "game" because it's actually just a tech demo; there is no objective, no scoring, and no way to lose a life. That said, it's remarkably fun to drive around various places in the world with just a few presses of your keypad. As long as you have the Google Earth Plug-in installed (which you most likely do), you can play the game here.

If you enjoy driving around in the milktruck, you'll really enjoy Paul van Dinther's Drive the A-Team van" game from a few years ago. It's the same basic idea, but with 3D trees, collision detection on the buildings, and missions to accomplish.

This is one of the great things about Google Earth; old games/files will automatically improve over time as better imagery and new 3D buildings are released!


Categories: Ideas

Geocaching with Google Earth

Tue, 01/31/2012 - 08:03

We took our daughters (ages 5 and 8) on their first geocaching adventure this weekend and it was great! We used the very popular Geocaching.com website, which had quite a few Google Earth tools to make our adventure easier to plan.

In particular, they have a Geocache Google Earth Viewer that you can download and use. It's essentially a network link that shows all of their geocache locations in Google Earth -- over 1.6 million of them!

It was quite handy to fly around in Google Earth, find local caches, then click to see if they were worth checking out. We eventually stumbled upon a local "challenge" (10 locations to find, including this one) and had a good time.

While the icons are clickable, I would like to see them have a bit more info. In particular, the "last found" date would be helpful, so you could quickly see if a cache was likely to still be in place.

They also integrate Google Earth by allowing you to create "routes" that are generated by uploading KML files.

For all of you geocachers out there, what is your favorite way to search for new caches to find?


Categories: Ideas

Google SketchUp for Game Design

Mon, 01/30/2012 - 08:03

We talk about Google SketchUp quite often on here, and for good reason. It's an amazing piece of free software that allows you to create 3D models for use in Google Earth and other places.

We've shown you a few SketchUp-related books in the past (such as "SketchUp for Dummies"), but Robin de Jongh of sketchupuser.co.uk has written a book that might be of great interest to some of you: "Google SketchUp for Game Design".

The book covers some SketchUp basics, such as texture creation and modeling, but then gets into some cool game-specific sections such as:

• Sketching out the level.
• Importing to a professional game application (Unity 3D).
• Setting up your character controller.
• "Fencing" areas of your creation.
• Creating a realistic car with SketchUp.
• Exporting your game for others to play.

The book is full of screenshots and step-by-step tutorials to help make things as clear as possible. If you've ever had an interest in developing 3D games, this book would be a great way to get started.

You can pick up a copy of "Google SketchUp for Game Design" from Packt Publishing or on Amazon (including a version for Kindle).

Also, as always, if you build a noteworthy 3D model in Google Earth using SketchUp, please let us know about it so we can check it out for ourselves and perhaps feature it on the blog.


Categories: Ideas